UX/UI Designer

Graham is interested in a wide variety of things from art to music to programming to hardware design. Graham has a degree in game design and art, which is surprisingly handy when approaching UX/UI design problems – especially when considering that the elements which make a game look good and play well translate to software tools. Outside of work, Graham likes to keep himself busy with multi-faceted projects that involve delving in to multiple disciplines to complete (Graham’s website has some more information about those projects). Graham also enjoys playing drums and cycling regularly, as well as digital painting, 3D modelling, composing music, and fumbling through unfamiliar subjects to gain a better understanding of modern technology and science.